For a reasonable portion of game though, that body of water is in some kind of container. Instead, your time controlling the goldfish works as an extended tutorial to help you get accustomed to the way the fish of I Am Fish move.Īll of the 4 fish are controlled in the same way – the left thumb stick moves the fish around on a vertical plane while the left and right triggers raise or lower the fish in a body of water. This goldfish has the ability to shine really brightly in sunlight which, as you can imagine, is almost entirely useless in a physics based quest to reach the sea. You begin the game controlling the goldfish who, like the poor kid who got given the heart ring in Captain Planet, gets short shrift when it comes to super-powers. Inspired by the image on a box of fish food, each fish aims to escape their individual circumstances and make their way to the sea.Įach of the fish in the game have their own abilities which inform the obstacles you’ll have to overcome to reach the big blue. It’s at this moment that 3 of the 4 fish are scooped up and sold to new owners. Imbued by it’s special energy, the characteristics of each fish are enhanced to unnatural levels. Back at the pet shop, the owner feeds this special bread to the fish. The owner of said shop is out one day when they’re given a very special loaf of bread that moves of its own accord. The quartet of aquatic protagonists begin the game in a pet shop. In fact, it more closely resembles a physics based adventure like Glyph or Human Fall Flat than the previous Simulators from Bossa.Īs should be very obvious, I Am Fish has you take control of a fish. The charm is certainly here in spades and the physics can have the occasional moment of absurdity but this is otherwise a much more polished and varied product. That’s not at all what I Am Fish is however. Between I Am Bread and Surgeon Simulator, they pioneered the intentionally-tricky-to-play comedy sim games that has exploded in the past 5 years with players and influencers alike.īefore playing I Am Fish, I expected the game to follow the same formula as its namesake I Am Bread – Tricky controls, janky physics and enough charm to carry you through the moments of frustration. I recently wrote in our monthly upcoming indie games round-up that I felt that “Bossa Studios are the undisputed champions of the irreverent simulator genre”. An evolution of the comedy simulator into something much more polished, I Am Fish is a quirky and fun puzzler.
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